
Creating simple tools to build immersive VR experiences for architects and designers

Creating simple tools to build immersive VR experiences for architects and designers
MY ROLE
UX / UI Design
MY ROLE
UX / UI Design
CREATIVE TEAM
Pixel Tours
CREATIVE TEAM
Pixel Tours
PROJECT DATE
2015 - 2019
PROJECT DATE
2015 - 2019
COMPANY
Yulio VR
COMPANY
Yulio VR
Bringing 3D designs to life
Bringing 3D designs to life
Yulio is a cloud-based VR experience building and presentation platform that allows architects and designers to transform their work into stunning VR and AR experiences.
Creators export their environments directly from 3D CAD software to Yulio. From there they use our simple web based tools to build immersive experieneces. They can present it in a VR headset, or monoscopically on web. Yulio also allows for multi-user collaborative session across different devices (both VR and 2D web), in a shared 3D space.
Yulio has helped major architecture and design firms bring their clients into their work adding unrivaled value to client presentations.
Yulio is a cloud-based VR experience building and presentation platform that allows architects and designers to transform their work into stunning VR and AR experiences.
Creators export their environments directly from 3D CAD software to Yulio. From there they use our simple web based tools to build immersive experieneces. They can present it in a VR headset, or monoscopically on web. Yulio also allows for multi-user collaborative session across different devices (both VR and 2D web), in a shared 3D space.
Yulio has helped major architecture and design firms bring their clients into their work adding unrivaled value to client presentations.


A new design paradigm
Yulio was on the cutting edge of VR design at the time, which meant we didn't follow design trends, we created them. We knew that large controller based VR rigs wouldn't work for client rapid presentations, so we targeted simple phone based VR headsets. This meant we had to invent an entire new gaze based navigation system to allow users to move through a space using only head and eye movements while also working in our web viewer. We achieved this through gaze based hotspots that let users move to a location by staring directly at a point in space for a few seconds.
A new design paradigm
Yulio was on the cutting edge of VR design at the time, which meant we didn't follow design trends, we created them. We knew that large controller based VR rigs wouldn't work for client rapid presentations, so we targeted simple phone based VR headsets. This meant we had to invent an entire new gaze based navigation system to allow users to move through a space using only head and eye movements while also working in our web viewer. We achieved this through gaze based hotspots that let users move to a location by staring directly at a point in space for a few seconds.
A new design paradigm
Yulio was on the cutting edge of VR design at the time, which meant we didn't follow design trends, we created them. We knew that large controller based VR rigs wouldn't work for client rapid presentations, so we targeted simple phone based VR headsets. This meant we had to invent an entire new gaze based navigation system to allow users to move through a space using only head and eye movements while also working in our web viewer. We achieved this through gaze based hotspots that let users move to a location by staring directly at a point in space for a few seconds.
Drag and drop VR experience builder
Drag and drop VR experience builder
The real power in Yulio came from our intuitive tool suit. When VR was early, our research showed that shifting into immersive 3D presentations and workflows was intimidating. To alleviate this fear, we built simple, clean, and powerful tools that anyone could use with minimal learning. Our web-based drag-and-drop experience builder tool integrated seamlessly into the software they were already using, making it incredibly fast and easy to construct VR experiences.
The real power in Yulio came from our intuitive tool suit. When VR was early, our research showed that shifting into immersive 3D presentations and workflows was intimidating. To alleviate this fear, we built simple, clean, and powerful tools that anyone could use with minimal learning. Our web-based drag-and-drop experience builder tool integrated seamlessly into the software they were already using, making it incredibly fast and easy to construct VR experiences.



